By NICKY CHAMP
I confess: I’m a junkie.
This isn’t your run-of-the-mill substance problem, no, no, no; this is an iPhone game addiction of epic proportions.
I just want to preface my next admission by saying I’m not the type of person that usually dabbles in iPhone gaming. Apart from brief flirtations with Words With Friends and Draw Something, I’ve never understood the fascination of games like Fruit Ninja… that is, until now.
Hi, my name is Nicky, I’m 34 and I’m addicted to Candy Crush Saga.
Go ahead and judge, I don’t even know who I am anymore.
If you haven’t played it (do NOT download it, I repeat do NOT go there) think of it as a cross between Tetris and the board game Candyland with the pulling power of crack cocaine.
It’s the most popular app on Facebook (with more than 35 million likes) and the highest-grossing app in the Apple and Google app stores. It had over ten million downloads in December 2012 alone.
That is until you realise you’ve haven’t stopped playing for three days and glorious freckly candy bombs haunt your dreams. But still you want more.
The addictive nature of the game comes from the ingenious time-out system, which is designed so that you only get one new life every 30 minutes.
If you fail to meet the objective of the level or the minimum score, a life is deducted (the bastards) forcing you to wait before you can feed your addiction again. This will be the longest 30 minutes of your life.